These are my games/concepts/idk?

Starship Battle

This is so far the only game i have "finished"(in terms of gameplay at least)

It's got a very simple concept: 2 spaceships fight with a 2d top down perspective. When i fisrt started making it i was wondering how nobody had already made this, it's a very simple couch co-op concpet, oh well.
(there might still be a game with the same concpet out there somewhere, but eh i didn't find anything)

The reason i made it in the first place was, because i wanted to make something i could play with my dad (he too is a gamer, but he only plays on playstation and with a controler)

The game's free on itch:




WIP:

ASFG

(WIP title)

This one's a bit more ambitious, well in the sense that it's more complicated to code.
The base concpet is actually still very similar to starship battle however this time it's turn-based and you can customise the ships you control more. Plus you control more than one ship at a time.

Also worth noting is the fact that it will hopefully be able to be played online. (i haven't implemented that so idk how possible that even is lol)

The game's also gonna be free on itch.

(placeholder)


Planned:

3d movment game

(WIP title)

This one is really ambitious, being the first 3d game i'm gonna make and all y'know.

It's also all in my head, i have not done anything to make it real yet, i wanna first finish ASFG.

The base outline is, quite hard to describe. But i'll try my best by just listing the bulletpoints i have in my head: parkouring between cars, trying not to get hit, you'll have some basic moves that you can chain together to do "combos".
The big thing i want to achive is just really fluid and fun movment